From the picture, I have added a diffuse colour to a fire texture by selecting particle age. As soon as I applied the settings, I copied the settings into Self Illumination. After than, I opened up opacity and added another layer for particle age, placings the settings 0,30 and 100.
I've messed with the settings after that, trying to get the right height and the number of particles seen before moving onto the smoke. I had made another texture and do the same thing for the smoke as I did for the fire. This is what the particle view looked like once all the settings were in place.
There were moments where the texture wouldn't apply and I ended up with minecraft problem again, I eventually came out with this!
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